top of page
357773625_302387975494303_1688402183626851255_n.jpg

Victoria Joel

Animator, Video Editor, Graphic Designer, Photographer

Phone:

07377918757

Email:

Address:

Manchester, England

United Kingdom

A Bit About Me

Victoria Joel is a talented 3D Animator and 3D Modeller with a passion for bringing and environments to life. A proud graduate of the University of Salford with a degree in Animation and a masters degree from Manchester Metropolitan University, she has honed her skills in character animation and environment modelling. Victoria specializes in creating captivating visuals that enhance storytelling through her expertise in editing and content creation.

She began her animation journey in 2017 and have since worked on a number of solo and collaborative projects. She has had the great fortune of working on some truly inspiring projects while networking with many influential and creative individuals along the way. She believes in the power of working together to create a whole that is greater than the sum of its parts. She also takes pride in the work that she does and in the long-term relationships that she has built with partners.

Explore her work to see the innovative projects that showcase her unique artistic vision and technical proficiency.

Projects

June - Sep 2023

Feb - May 2023

THROUGH THE PROPHET'S EYE ANIMATED FILM

This is a short film I created and worked on for my final independent project as part of my Masters Degree program. I did the character modelling in Zbrush, texturing in Substance painter, animation/vfx & environment modelling in Maya, composition in After Effects & rendering in Arnold. I also collaborated with other masters students who produced environment art in Unreal, Illustrations & Voice Acting for me.

BLACK PANTHER: RESURGENCE TRAILER | VFX GROUP PROJECT


This was a VFX Group Project I completed as part of my masters degree program where I worked with two

Games Art masters students. My role in the group was the Animator and Previz Artist/Modeller and I mostly used Autodesk Maya while the others worked in both Maya and Unreal Engine.

Sep - Dec 2020

'TRANSFIGURE' - GREEN EMPIRE


This was a collaborative project I completed during my 2nd year of Uni for a live client, Quays Culture. Our team name was Green Empire. I took the role of a Production Manager as well as many other roles such as scheduling, web management, graphics/VFX, editing, compositing, marketing & social media management.

Let's Get
Social

  • Facebook
  • LinkedIn
  • Instagram
bottom of page